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Modeling and animation using Blender : Blender 2.80 : the rise of Eevee / Ezra Thess Mendoza Guevarra.

By: Guevarra, Ezra Thess Mendoza, authorMaterial type: TextTextPublisher: New York : Apress, c2020Description: xvii, 295 pages : illustrations ; 26 cmISBN: 9781484253397Subject(s): Blender (Computer file) | Computer graphics | Computer animation | Three-dimensional display systemsLOC classification: T 385 | G84 2020Summary: Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features. Along the way you'll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project
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Item type Current location Collection Shelving location Call number Copy number Status Date due Barcode
Book Book Cavite State University - CCAT Campus
Book GCS CIR T 385 G84 2020 (Browse shelf) c.1 Available R0012593
Book Book Cavite State University - CCAT Campus
Book GCS CIR T 385 G84 2020 (Browse shelf) c.2 Available R0012594

Includes index.

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features. Along the way you'll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project

In English text.

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