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Raspberry Pi Projects / Dr. Andrew Robinson, Mike Cook ; with contributions from Jonathan Evans, Sean McManus.

By: Robinson, Andrew, authorContributor(s): Cook, Mike, author | Evans, Jonathan, contributor | McManus, Sean, contributorMaterial type: TextTextPublisher: Chichester : John Wiley, c2014Description: viii, 470 pages : illustrations ; 24 cmISBN: 9781118555439Subject(s): Raspberry Pi (Computer) | Python (Computer program language) | Microcomputers -- Handbooks, manuals, etc | Microcomputers | Computers and ITLOC classification: CIR QA 76.8.R15 | R63 2014
Contents:
Part I. Getting started with the Raspberry Pi. Getting your Raspberry Pi up and running ; Introductory software project : the insult generator -- Part II. Software projects. Tic-tac-toe ; Here's the news ; Ping : Pie man ; Minecraft maze maker -- Part III. Hardware projects. Colour snap ; Test your reactions ; The twittering toy ; Disco lights ; Door lock ; Home automation ; Computer-controlled slot car racing ; Facebook-enabled roto-sketch ; The pendulum pi, a harmonograph ; The techno-bird box, a wildlife monitor.
Summary: Raspberry Pi represents a new generation of computers that encourages the user to play and to learn and this unique book is aimed at the beginner Raspberry Pi user who is eager to get started creating real-world projects. The book begins with a quick look at how to get the Pi up and running and then encourages you to dive into the array of exciting software and hardware projects: features 16 projects that use Python, which is Raspberry Pi's programming language of choice; includes projects for creating an information center for e-mail, Twitter, Facebook, weather, train times, and more; shows you how to recreate Pong and Pacman or write Tic Tac Toe; teaches you how to use Raspberry Pi's general purpose input/output port in order to speak to external hardware devices; and walks you through setting up computer-controlled slot car racing, a swipe card door lock, disco lights, and more
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Item type Current location Collection Shelving location Call number Copy number Status Date due Barcode
Book Book Cavite State University - CCAT Campus
Book GCS CIR QA 76.8.R15 R63 2014 (Browse shelf) 1 Available R0011130

Includes index.

Part I. Getting started with the Raspberry Pi. Getting your Raspberry Pi up and running ; Introductory software project : the insult generator --
Part II. Software projects. Tic-tac-toe ; Here's the news ; Ping : Pie man ; Minecraft maze maker --
Part III. Hardware projects. Colour snap ; Test your reactions ; The twittering toy ; Disco lights ; Door lock ; Home automation ; Computer-controlled slot car racing ; Facebook-enabled roto-sketch ; The pendulum pi, a harmonograph ; The techno-bird box, a wildlife monitor.

Raspberry Pi represents a new generation of computers that encourages the user to play and to learn and this unique book is aimed at the beginner Raspberry Pi user who is eager to get started creating real-world projects. The book begins with a quick look at how to get the Pi up and running and then encourages you to dive into the array of exciting software and hardware projects: features 16 projects that use Python, which is Raspberry Pi's programming language of choice; includes projects for creating an information center for e-mail, Twitter, Facebook, weather, train times, and more; shows you how to recreate Pong and Pacman or write Tic Tac Toe; teaches you how to use Raspberry Pi's general purpose input/output port in order to speak to external hardware devices; and walks you through setting up computer-controlled slot car racing, a swipe card door lock, disco lights, and more

English text.

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